⬅️ Input |
|
The input of the shard, if any |
|
[Float] |
Output ➡️ |
|
The resulting output of the shard |
|
String |
Model |
No |
The whisper model to use |
none |
Var(Whisper.Model) |
Language |
No |
Language code (e.g., 'en', 'auto' for auto-detect) |
auto |
String Var(String) |
Translate |
No |
Translate to English |
false |
Bool Var(Bool) |
Threads |
No |
Number of threads to use |
4 |
Int Var(Int) |
BeamSize |
No |
Beam size for beam search (-1 for greedy) |
-1 |
Int Var(Int) |
MaxTokens |
No |
Maximum number of tokens per audio chunk |
256 |
Int Var(Int) |
PrintTimestamps |
No |
Include timestamps in output |
false |
Bool Var(Bool) |
KeepPreviousSec |
No |
Seconds of audio to keep from previous activation for better overlap |
0 |
Float Var(Float) |