UI.Separator
| Name |
Mandatory |
Description |
Default |
Type |
⬅️ Input |
|
The value is ignored. |
|
Any |
Output ➡️ |
|
The output of this shard will be its input. |
|
Any |
A visual separator. A horizontal or vertical line (depending on the layout).
Examples
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17 | GFX.MainWindow(Contents: {
// Setup
GFX.DrawQueue = ui-draw-queue
GFX.UIPass(ui-draw-queue) >> render-steps
// UI
UI({
UI.CentralPanel({
"Hello" | UI.Label
UI.Separator
"World" | UI.Label
})
})
UI.Render(ui-draw-queue)
GFX.Render(Steps: render-steps)
})
|
[warning] Context has 2 buffers at release (2 released, 2 kept)
[warning] Context has 5 textures at release (1 released, 5 kept)