| Name |
Mandatory |
Description |
Default |
Type |
⬅️ Input |
|
The input of the shard, if any |
|
Any |
Output ➡️ |
|
The resulting output of the shard |
|
Any |
Contents |
No |
The UI contents to scroll. |
none |
NoneShard[Shard] |
Horizontal |
No |
Enable horizontal scrolling. |
false |
BoolVar(Bool)None |
Vertical |
No |
Enable vertical scrolling. |
true |
BoolVar(Bool)None |
AlwaysShow |
No |
Always show the enabled scroll bars even if not needed. |
false |
BoolVar(Bool)None |
AutoShrink |
No |
Whether to automatically shrink the scroll area. |
true |
BoolVar(Bool) |
MaxHeight |
No |
Maximum height of scroll area. |
none |
FloatVar(Float)None |
MaxWidth |
No |
Maximum width of scroll area. |
none |
FloatVar(Float)None |
Add scrolling to contained UI elements.
Examples
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19 | "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua." = lorem_ipsum
GFX.MainWindow(Width: 480 Height: 320 Contents: {
// Setup
GFX.DrawQueue = ui-draw-queue
GFX.UIPass(ui-draw-queue) >> render-steps
// UI
UI({
UI.CentralPanel({
UI.ScrollArea(Horizontal: true Contents: {
lorem_ipsum | UI.Label(Wrap: false)
})
})
})
UI.Render(ui-draw-queue)
GFX.Render(Steps: render-steps)
})
|
[warning] Context has 6 buffers at release (2 released, 6 kept)
[warning] Context has 5 textures at release (1 released, 5 kept)