UI.Reset
| Name |
Mandatory |
Description |
Default |
Type |
⬅️ Input |
|
The value is ignored. |
|
Any |
Output ➡️ |
|
The output of this shard will be its input. |
|
Any |
Forgets UI scroll, position, size changes, etc.
Examples
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30 | GFX.MainWindow(Contents: {
// Setup
GFX.DrawQueue = ui-draw-queue
GFX.UIPass(ui-draw-queue) >> render-steps
// UI
UI({
UI.TopPanel(Contents: {
UI.MenuBar({
UI.Menu(Title: "File" Contents: {
UI.Tooltip(
Contents: {UI.Button("Reset UI memory" {UI.Reset})}
OnHover: {"Forget scroll, positions, sizes, etc." | UI.Label}
)
})
})
})
UI.Window(
Title: "My Window"
Position: @f2(10 100)
Contents: {
"Lorem ipsum" | UI.Label
UI.Separator
}
)
})
UI.Render(ui-draw-queue)
GFX.Render(Steps: render-steps)
})
|
[warning] Context has 10 buffers at release (3 released, 10 kept)
[warning] Context has 5 textures at release (1 released, 5 kept)