UI.Render¶
| Name | Mandatory | Description | Default | Type |
|---|---|---|---|---|
⬅️ Input |
The input of the shard, if any | [UIOutput]UIOutput |
||
Output ➡️ |
The resulting output of the shard | [UIOutput]UIOutput |
||
Queue |
No | The draw queue. | none |
Var(GFX.DrawQueue) |
Render given UI