UI.NextRow
| Name |
Mandatory |
Description |
Default |
Type |
⬅️ Input |
|
The value is ignored. |
|
Any |
Output ➡️ |
|
The output of this shard will be its input. |
|
Any |
Moves to the next row in a grid layout.
Examples
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23 | GFX.MainWindow(Contents: {
// Setup
GFX.DrawQueue = ui-draw-queue
GFX.UIPass(ui-draw-queue) >> render-steps
// UI
UI({
UI.CentralPanel({
UI.Grid({
"Col 1" | UI.Label
"Col 2" | UI.Label
"Col 3" | UI.Label
UI.NextRow
"Hello" | UI.Label
"shards" | UI.Label
"!" | UI.Label
})
})
})
UI.Render(ui-draw-queue)
GFX.Render(Steps: render-steps)
})
|
[warning] Context has 2 buffers at release (2 released, 2 kept)
[warning] Context has 5 textures at release (1 released, 5 kept)