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UI.ListBox

Name Mandatory Description Default Type
⬅️ Input A sequence of values. Any
Output ➡️ The selected value. Any
Index No The index of the selected item. none IntVar(Int)None
IsSelected No Predicate that should return selection state of an item, receives the index in the list, should return true/false. none NoneShard[Shard]
Clicked No Action to perform if an element of the list is being clicked. none NoneShard[Shard]
Template No Custom rendering none NoneShard[Shard]

A list selection.

Examples

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GFX.MainWindow(Contents: {
  // Setup
  GFX.DrawQueue = ui-draw-queue
  GFX.UIPass(ui-draw-queue) >> render-steps

  // UI
  UI({
    UI.CentralPanel({
      ["α Α" "ω Ω"] | UI.ListBox(Index: index) | ExpectString >= letter
    })
  })

  UI.Render(ui-draw-queue)
  GFX.Render(Steps: render-steps)
})

[warning] Context has 2 buffers at release (2 released, 2 kept)
[warning] Context has 5 textures at release (1 released, 5 kept)