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UI.Link

Name Mandatory Description Default Type
⬅️ Input The value that will be passed to the Action shards of the link. Any
Output ➡️ Indicates whether the link was clicked during this frame. Bool
Label No Optional label for the link. none StringNone
Action No The shards to execute when the link is clicked. none NoneShard[Shard]
Style No The text style. none {Any}Var({Any})

A clickable link.

Examples

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GFX.MainWindow(Contents: {
  // Setup
  GFX.DrawQueue = ui-draw-queue
  GFX.UIPass(ui-draw-queue) >> render-steps

  // UI
  UI({
    UI.CentralPanel({
      UI.Link("Click here" {Msg("Hello")})
    })
  })

  UI.Render(ui-draw-queue)
  GFX.Render(Steps: render-steps)
})

[warning] Context has 2 buffers at release (2 released, 2 kept)
[warning] Context has 5 textures at release (1 released, 5 kept)
 

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GFX.MainWindow(Contents: {
  // Setup
  GFX.DrawQueue = ui-draw-queue
  GFX.UIPass(ui-draw-queue) >> render-steps

  // UI
  UI({
    UI.CentralPanel({
      UI.Link(
        Label: "Click here"
        Style: {italics: true}
        Action: {Msg("Hello")}
      )
    })
  })

  UI.Render(ui-draw-queue)
  GFX.Render(Steps: render-steps)
})

[warning] Context has 2 buffers at release (2 released, 2 kept)
[warning] Context has 5 textures at release (1 released, 5 kept)