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UI.Int4Slider

Name Mandatory Description Default Type
⬅️ Input The value is ignored. None
Output ➡️ The value produced. Int4
Label No The label for this widget. none StringNone
Style No The text style. none {Any}Var({Any})
Variable No The variable that holds the input value. none Int4Var(Int4)
Min No The minimum value. none Int4Var(Int4)
Max No The maximum value. none Int4Var(Int4)

A numeric slider.

Examples

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GFX.MainWindow(Contents: {
  // Setup
  GFX.DrawQueue = ui-draw-queue
  GFX.UIPass(ui-draw-queue) >> render-steps

  // UI
  UI({
    UI.CentralPanel({
      UI.Int4Slider(
        Variable: int4
        Min: @i4(1 1 1 1)
        Max: @i4(100 100 100 100)
      ) | ExpectInt4
    })
  })

  UI.Render(ui-draw-queue)
  GFX.Render(Steps: render-steps)
})

[warning] Context has 2 buffers at release (2 released, 2 kept)
[warning] Context has 5 textures at release (1 released, 5 kept)
 

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@wire(int4-slider-demo {
  Once({
    GFX.DrawQueue >= ui-draw-queue
    GFX.UIPass(ui-draw-queue) >> render-steps
  })

  UI.CentralPanel({
    UI.Int4Slider(
      Label: "My Label"
      Style: {color: @color(255 128 64) italics: true}
      Variable: int4
      Min: @i4(1 1 1 1)
      Max: @i4(100 100 100 100)
    ) | ExpectInt4
  })

  UI.Render(ui-draw-queue)
  GFX.Render(Steps: render-steps)
} Mesh: graphics)

{graphics-behavior: int4-slider-demo}