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UI.HexViewer

Name Mandatory Description Default Type
⬅️ Input The data to visualize. Supports primitive types only (floats, ints, string and bytes). BytesEnumFloatFloat2Float3Float4IntInt2Int3Int4Int8Int16String
Output ➡️ The output of this shard will be its input. BytesEnumFloatFloat2Float3Float4IntInt2Int3Int4Int8Int16String

Displays an hexadecimal viewer of data.

Examples

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GFX.MainWindow(Contents: {
  // Setup
  GFX.DrawQueue = ui-draw-queue
  GFX.UIPass(ui-draw-queue) >> render-steps

  // UI
  UI({
    UI.CentralPanel({
      "Hello shards!" >= text
      UI.Horizontal({
        "Text: " | UI.Label
        UI.TextField(text)
      })
      text | UI.HexViewer
    })
  })

  UI.Render(ui-draw-queue)
  GFX.Render(Steps: render-steps)
})

[warning] Context has 14 buffers at release (2 released, 14 kept)
[warning] Context has 5 textures at release (1 released, 5 kept)