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Shader.WriteOutput

Name Mandatory Description Default Type
⬅️ Input The value to write to the shader output specified. Any
Output ➡️ The shard outputs none, but the value is passed to the next stage or render target. None
Name No The name of the output to write to. `` String

This shard writes the input value to the shader output or one of the outputs of the render pass (specified in the Name parameter).