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Shader.WriteGlobal

Name Mandatory Description Default Type
⬅️ Input The value to set to the global shader variable specified. Any
Output ➡️ The shard outputs none, but the value is set to the global shader variable specified. None
Name No The name of global variable to set the input value to. `` String

This shard sets the value passed as input to the global shader variable specified in the Name parameter.