Shader.RefSampler¶
Name | Mandatory | Description | Default | Type |
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⬅️ Input |
The input of the shard, if any | Any |
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Output ➡️ |
The resulting output of the shard | GFX.Sampler |
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Name |
No | Name of the texture | none |
String Var(String) |
Outputs a reference to the default sampler object for a named texture.