Shader.RefSampler¶
| Name | Mandatory | Description | Default | Type |
|---|---|---|---|---|
⬅️ Input |
The input of the shard, if any | Any |
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Output ➡️ |
The resulting output of the shard | GFX.Sampler |
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Name |
No | Name of the texture | none |
StringVar(String) |
Outputs a reference to the default sampler object for a named texture.