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Shader.ReadBuffer

Name Mandatory Description Default Type
⬅️ Input The input of this shard is ignored. None
Output ➡️ The value of the parameter in the buffer specified.
Name No The name of the parameter to read `` String
BufferName No The name of the buffer to read from. (either view buffer or object buffer.) `` String

This shard reads the shader parameter (specified in the Name parameter) from the buffer (specified in the Buffer Name parameter).