Physics.HullShape¶
Name | Mandatory | Description | Default | Type |
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⬅️ Input |
A GFX mesh or drawable object. | GFX.Mesh GFX.Drawable |
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Output ➡️ |
Outputs the created physics collisionshape. | Physics.Shape |
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MaxConvexRadius |
No | The convex radius given to the collision shape. A larger convex radius results in better performance but a less accurate simulation. A convex radius of 0 is allowed | 0.05 |
Float Var(Float) |
Creates a physics shape from a GFX mesh or drawable input