Physics.End¶
Name | Mandatory | Description | Default | Type |
---|---|---|---|---|
⬅️ Input |
The input of the shard, if any | Any |
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Output ➡️ |
The resulting output of the shard | Any |
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Context |
No | The physics context object that will manage the simulation | none |
Var(Physics.Context) |
TimeStep |
No | The amount of simulated time that will elapse during each call to this shard. | 0.0166667 |
Float Var(Float) |
MaxIterations |
No | Maximum number of iterations to run the simulation. A higher number will result in a more accurate simulation, but will take more time to compute. | 1 |
Int Var([Int]) |
This shard runs the physics simulation. It should be called after defining physics bodies to be included in the simulation.