⬅️ Input |
|
The input of the shard, if any |
|
Any |
Output ➡️ |
|
The resulting output of the shard |
|
Any |
Context |
No |
The context |
none |
Var(Physics.Context) |
DrawConstraints |
No |
Draw constraints |
true |
Bool Var(Bool) |
DrawConstraintLimits |
No |
Draw constraint limits |
false |
Bool Var(Bool) |
DrawConstraintReferenceFrames |
No |
Draw constraint reference frames |
false |
Bool Var(Bool) |
DrawBodies |
No |
Draw bodies |
true |
Bool Var(Bool) |
DrawBodyGetSupportFunction |
No |
Draw the GetSupport() function, used for convex collision detection |
false |
Bool Var(Bool) |
DrawBodySupportDirection |
No |
When drawing the support function, also draw which direction mapped to a specific support point |
false |
Bool Var(Bool) |
DrawBodyGetSupportingFace |
No |
Draw the faces that were found colliding during collision detection |
false |
Bool Var(Bool) |
DrawBodyShape |
No |
Draw the shapes of all bodies |
true |
Bool Var(Bool) |
DrawBodyShapeWireframe |
No |
When mDrawShape is true and this is true, the shapes will be drawn in wireframe instead of solid. |
false |
Bool Var(Bool) |
DrawBodyShapeColor |
No |
Coloring scheme to use for shapes |
PhysicsDebugShapeColor::MotionTypeColor |
PhysicsDebugShapeColor Var(PhysicsDebugShapeColor) |
DrawBodyBoundingBox |
No |
Draw a bounding box per body |
false |
Bool Var(Bool) |
DrawBodyCenterOfMassTransform |
No |
Draw the center of mass for each body |
false |
Bool Var(Bool) |
DrawBodyWorldTransform |
No |
Draw the world transform (which can be different than the center of mass) for each body |
false |
Bool Var(Bool) |
DrawBodyVelocity |
No |
Draw the velocity vector for each body |
false |
Bool Var(Bool) |
DrawBodyMassAndInertia |
No |
Draw the mass and inertia (as the box equivalent) for each body |
false |
Bool Var(Bool) |
DrawBodySleepStats |
No |
Draw stats regarding the sleeping algorithm of each body |
false |
Bool Var(Bool) |
DrawSoftBodyVertices |
No |
Draw the vertices of soft bodies |
false |
Bool Var(Bool) |
DrawSoftBodyVertexVelocities |
No |
Draw the velocities of the vertices of soft bodies |
false |
Bool Var(Bool) |
DrawSoftBodyEdgeConstraints |
No |
Draw the edge constraints of soft bodies |
false |
Bool Var(Bool) |
DrawSoftBodyBendConstraints |
No |
Draw the bend constraints of soft bodies |
false |
Bool Var(Bool) |
DrawSoftBodyVolumeConstraints |
No |
Draw the volume constraints of soft bodies |
false |
Bool Var(Bool) |
DrawSoftBodySkinConstraints |
No |
Draw the skin constraints of soft bodies |
false |
Bool Var(Bool) |
DrawSoftBodyLRAConstraints |
No |
Draw the LRA constraints of soft bodies |
false |
Bool Var(Bool) |
DrawSoftBodyPredictedBounds |
No |
Draw the predicted bounds of soft bodies |
false |
Bool Var(Bool) |
DrawSoftBodyConstraintColor |
No |
Coloring scheme to use for soft body constraints |
PhysicsDebugSoftBodyConstraintColor::ConstraintType |
PhysicsDebugSoftBodyConstraintColor Var(PhysicsDebugSoftBodyConstraintColor) |