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Math.Acosh

Name Mandatory Description Default Type
⬅️ Input The input float or sequence of floats to calculate the inverse hyperbolic cosine of. FloatFloat2Float3Float4Color[Any]Audio
Output ➡️ Outputs the real number whose hyperbolic cosine is the input value. FloatFloat2Float3Float4Color[Any]Audio

This shard calculates the inverse hyperbolic cosine of the given input.

Details

If a sequence of floats was provided as input, the shard will calculate the inverse hyperbolic cosine of each element in the sequence and output a sequence.

If a sequence of vectors was provided as input, the shard will calculate the inverse hyperbolic cosine of each component in each vector in the sequence and output a sequence of vectors where each component in each vector is the inverse hyperbolic cosine of the corresponding component in the input sequence.

Examples

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@f3(1.0 2.0 2.5) | Math.Acosh | Log
Math.Subtract(@f3(0 1.3169578 1.5667992)) | Math.Abs
IsLess(@f3(0.00001 0.00001 0.00001)) | Assert.Is(true Break: true)

[info] [sample-wire] @f3(0 1.31696 1.5668)