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Math.Acos

Name Mandatory Description Default Type
⬅️ Input The input float or sequence of floats to calculate the inverse cosine of. FloatFloat2Float3Float4Color[Any]
Output ➡️ Outputs the angle in radians whose cosine is the input value. FloatFloat2Float3Float4Color[Any]

This shard calculates the inverse cosine of the given input, where the input is the cosine value. The output is the angle in radians whose cosine is the input value.

Details

If a sequence of floats was provided as input, the shard will calculate the inverse cosine of each element in the sequence and output a sequence.

If a sequence of vectors was provided as input, the shard will calculate the inverse cosine of each component in each vector in the sequence and output a sequence of vectors where each component in each vector is the inverse cosine of the corresponding component in the input sequence.

Examples

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@f4(-1.0 0.0 0.5 1.0) | Math.Acos | Log
Math.Subtract(@f4(3.1415927 1.5707963 1.0471976 0.0)) | Math.Abs
IsLess(@f4(0.00001 0.00001 0.00001 0.00001)) | Assert.Is(true Break: true)

[info] [sample-wire] @f4(3.14159 1.5708 1.0472 0)