Inputs.Detached¶
Name | Mandatory | Description | Default | Type |
---|---|---|---|---|
⬅️ Input |
The input of the shard, if any | Any |
||
Output ➡️ |
The resulting output of the shard | Any |
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Context |
No | The window context to attach to | none |
Var(Object) |
Input |
No | Runs detached on the input loop | none |
None Wire [Shard] |
Then |
No | Runs inline after data has been output from the Input callback | none |
Shard [Shard] None |
Priority |
No | The order in which this input handler is run | 0 |
Int |
WindowRegion |
No | Sets the window region for input handling. | none |
None Int4 Var(Int4) |
Name |
No | Name used for logging/debugging purposes | none |
None String |
Runs the contents on the input thread, and it's continuation on the current thread with the last data from the input thread