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Gizmos.Context

Name Mandatory Description Default Type
⬅️ Input The input of the shard, if any Any
Output ➡️ The resulting output of the shard Any
View No The view used to render the gizmos.When drawing over a scene, the view should be the same. none Var(GFX.View)
ViewSize No The size of the view none NoneInt2Var(Int2)
Queue No The queue to draw into. none Var(GFX.DrawQueue)
Contents No Actual logic to draw the actual gizmos, the input of this flow will be a boolean that will be true if the gizmo is being pressed and so edited. none Shard[Shard]None
Scaling No The scaling factor for gizmo elements. none NoneFloatVar(Float)
Interactive No Used to togle gizmo interactions on/off. none NoneVar(Bool)

Provides a context for rendering gizmos