Gizmos.Context¶
Name | Mandatory | Description | Default | Type |
---|---|---|---|---|
⬅️ Input |
The input of the shard, if any | Any |
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Output ➡️ |
The resulting output of the shard | Any |
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View |
No | The view used to render the gizmos.When drawing over a scene, the view should be the same. | none |
Var(GFX.View) |
ViewSize |
No | The size of the view | none |
None Int2 Var(Int2) |
Queue |
No | The queue to draw into. | none |
Var(GFX.DrawQueue) |
Contents |
No | Actual logic to draw the actual gizmos, the input of this flow will be a boolean that will be true if the gizmo is being pressed and so edited. | none |
Shard [Shard] None |
Scaling |
No | The scaling factor for gizmo elements. | none |
None Float Var(Float) |
Interactive |
No | Used to togle gizmo interactions on/off. | none |
None Var(Bool) |
Provides a context for rendering gizmos