Spawn¶
Name | Mandatory | Description | Default | Type |
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⬅️ Input |
Any input type is accepted. The input of this shard will be given as input for the specified Wire | Any |
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Output ➡️ |
Outputs the specific copy of the Wire that was scheduled. | Wire |
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Wire |
No | The Wire to schedule and run asynchronously | none |
None Wire [Shard] |
Schedules the specified Wire and runs it asynchronously. The current Wire will continue its execution independently of the specified Wire. Unlike Detach, a copy of the specified Wire is scheduled every time the shard is called.
Details¶
The child wire scheduled makes copies of the context variables of the parent wire. Any changes to said variables will not be reflected on the parent wire.
Child wire is scheduled asynchronously and executes independently of the parent wire. Any pauses on the child wire will not pause the parent wire.
Child wire is scheduled on the same mesh as the parent wire.
Multiple copies of the specified wire can be scheduled. Everytime spawn is called, it will create and schedule a new copy of the wire.
Examples¶
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