Run¶
Name | Mandatory | Description | Default | Type |
---|---|---|---|---|
⬅️ Input |
The input of the shard, if any | Any |
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Output ➡️ |
The resulting output of the shard | Bool |
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Mesh |
No | The mesh to run | none |
Mesh |
TickTime |
No | Time per frame | none |
None Float Var(Float) |
Iterations |
No | Number of iterations | none |
None Int Var(Int) |
FPS |
No | Frames per second | none |
None Int Var(Int) Float Var(Float) |
Detached |
No | If true, the mesh will run on its own worker thread, and simply suspend on the parent context | false |
Bool |