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GFX.View

Name Mandatory Description Default Type
⬅️ Input The input of this shard is ignored. Any
Output ➡️ The view object created. GFX.View
View No The view matrix. none NoneVar([Float4](4))
Fov No The vertical field of view. (In radians. Implies perspective projection) none NoneFloatVar(Float)
OrthographicSizeType No The type of orthographic size. (Implies orthographic projection) none NoneOrthographicSizeType
OrthographicSize No The orthographic size. (Implies orthographic projection) none NoneFloatVar(Float)Float2Var(Float2)
Near No Near clipping distance none NoneFloatVar(Float)
Far No Far clipping distance none NoneFloatVar(Float)

This shard creates and manages a view object, which defines and controls the view or camera settings for a rendering pipeline.