⬅️ Input |
|
The input of the shard, if any |
|
Any |
Output ➡️ |
|
The resulting output of the shard |
|
Any |
Window |
No |
The window to run the renderer on. |
none |
None Var(Object) |
Surface |
No |
The surface to run the renderer on. |
none |
None Var(Object) |
Contents |
No |
The main input loop of this window. |
none |
Shard [Shard] None |
IgnoreCompilationErrors |
No |
When enabled, shader or pipeline compilation errors will be ignored and either use fallback rendering or not render at all. |
false |
Bool |
Debug |
No |
Enable debug visualization mode. |
none |
None Bool Var(Bool) |