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GFX.MainWindow

Name Mandatory Description Default Type
⬅️ Input The input of the shard, if any None
Output ➡️ The resulting output of the shard Object
Title No The title of the window to create. Shards Window NoneString
Width No The width of the window to create. In pixels and DPI aware. 1280 Int
Height No The height of the window to create. In pixels and DPI aware. 720 Int
Contents No The main input loop of this window. none Shard[Shard]None
DetachRenderer No When enabled, no default graphics renderer will be available in the contents wire. false Bool
HandleCloseEvent No When set to false; the close event will not be handled and abort the wire the window is running in. True by default. true Bool
UseDisplayScaling No When enabled, the window size will be scaled using the OS's provided scaling value. True by default. true Bool
Transparent No When enabled, the window will be transparent. false Bool
NotFocusable No When enabled, the window will not be focusable. false Bool
AlwaysOnTop No When enabled, the window will be always on top. false Bool
Borderless No When enabled, the window will have no border. false NoneBool