GFX.FontMap¶
Name | Mandatory | Description | Default | Type |
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⬅️ Input |
The font data as a byte array. | Bytes |
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Output ➡️ |
The created font map object. | Text.FontMap |
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FilterMode |
No | The filter mode to use for the font map | TextureFiltering::Nearest |
TextureFiltering Var(TextureFiltering) |
Creates a font map from font data.