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GFX.DrawQueue

Name Mandatory Description Default Type
⬅️ Input The input of this shard is ignored. None
Output ➡️ The drawable queue object. GFX.DrawQueue
AutoClear No When enabled, automatically clears the queue after items have been rendered true NoneBool
Threaded No When enabled, output unique queue references to be able to use them with channels false NoneBool
Trace No Enables debug tracing on this queue false NoneBool

Creates a new drawable queue object to add drawables to (using GFX.Draw).