GFX.Draw¶
Name | Mandatory | Description | Default | Type |
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⬅️ Input |
The drawable object (or sequence of drawable objects) to add to the draw queue. | GFX.Drawable [GFX.Drawable] |
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Output ➡️ |
Outputs the input value, passed through unchanged. | GFX.Drawable [GFX.Drawable] |
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Queue |
No | The queue object to add the drawable object to. | none |
Var(GFX.DrawQueue) |
This shard takes the input drawable object (or sequence of drawable objects) and adds them to the draw queue (created by GFX.DrawQueue) specified in the Queue parameter.
Details¶
Draw takes a Drawable and adds a render command for it to a RenderQueue.
Default queue¶
If no render queue is specified, it goes to a global default queue.