GFX.BuiltinMesh¶
Name | Mandatory | Description | Default | Type |
---|---|---|---|---|
⬅️ Input |
The input of this shard is ignored. | None |
||
Output ➡️ |
The output is a mesh object. | GFX.Mesh |
||
Type |
No | The type of object to make. | BuiltinMeshType::Cube |
BuiltinMeshType |
This shard creates the ready-made mesh object of the shape defined in the Type parameter.
Details¶
The mesh object output created by this shard can be passed to the Mesh
parameter of the GFX.DrawablePass
shard to be added to the render pipeline and subsequently rendered.