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GFX.BuiltinMesh

Name Mandatory Description Default Type
⬅️ Input The input of this shard is ignored. None
Output ➡️ The output is a mesh object. GFX.Mesh
Type No The type of object to make. BuiltinMeshType::Cube BuiltinMeshType

This shard creates the ready-made mesh object of the shape defined in the Type parameter.