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GFX.BuiltinMesh

Name Mandatory Description Default Type
⬅️ Input The input of this shard is ignored. None
Output ➡️ The output is a mesh object. GFX.Mesh
Type No The type of object to make. BuiltinMeshType::Cube BuiltinMeshType

This shard creates the ready-made mesh object of the shape defined in the Type parameter.

Details

The mesh object output created by this shard can be passed to the Mesh parameter of the GFX.DrawablePass shard to be added to the render pipeline and subsequently rendered.