Audio.Noise¶
| Name | Mandatory | Description | Default | Type |
|---|---|---|---|---|
⬅️ Input |
The input of this shard is ignored. | None |
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Output ➡️ |
The generated noise signal. | Audio |
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Type |
No | The type of noise to generate (White, Pink, or Brown). | NoiseType::White |
NoiseType |
Amplitude |
No | Output amplitude (0.0 to 1.0). | 1 |
FloatVar(Float) |
Channels |
No | Number of output channels. | 1 |
Int |
SampleRate |
No | Sample rate in Hz. Ignored if inside Audio.Channel. | 44100 |
Int |
Samples |
No | Number of samples per buffer. Ignored if inside Audio.Channel. | 1024 |
Int |
Generates noise signals. Supports white noise (flat spectrum), pink noise (1/f spectrum), and brown/Brownian noise (1/f^2 spectrum). Note: White noise generates independent samples per channel (decorrelated stereo), while pink and brown noise use the same signal for all channels (coherent stereo).