Animation.Timer¶
Name | - | Description | Default | Type |
---|---|---|---|---|
<input> |
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<output> |
Float |
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Animation |
The to take the duration from | none |
Var([{Path: [String] Frames: [{Time: Float Value: Any none: Any}]}]) [{Path: [String] Frames: [{Time: Float Value: Any none: Any}]}] |
|
Duration |
The duration of the timer, the timer will loop or stop after reaching this value | none |
Float Var(Float) |
|
Looped |
Loop the timer after reaching the target time | true |
Bool Var(Bool) |
|
Rate |
The playback rate | 1 |
Float Var(Float) |
|
Offset |
Timer offset | none |
Float Var(Float) |
|
Action |
The action to evaluate after the given Duration | none |
Shard [Shard] |
|
Variable |
The variable to store the result in | none |
Var(Float) |
Keeps track of an animation timer, based on the given animation